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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

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Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

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Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

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Connect and learn about our current students and alumni.

Meet our students

Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2024 (Cohort 18)

The XR Host Project for Signals Expo 2024 exemplifies cutting-edge innovation...
The project is a collaboration between the First Nations Health Authority (FNHA)...
The Justice Data and Design Lab, along with the Amici Curiae Friendship Society...
Children often feel anxious during hospital visits due to unfamiliar...
SandScape initiative focuses on delivering an engaging, virtual sand tray...
The MDM program has been running long enough that its alumni relationship...

Dec 2023 (Cohort 17)

Our project, the Recruit Sheriffs Training Simulation Project, is designed to...
Intima is in collaboration with UBC Men’s Health Research Program to create an...
Dan-GPT is working with ProShop ERP to develop an inventory tracking system that...
Our goal is to design and build an MLP (minimum lovable product) prototype that...
Dyslexia is a learning disorder that involves difficulty reading due to problems...
Access to Justice Ventures is a client seeking a solution to help researchers...

Dec 2022 (Cohort 16)

Portal Labs is working with XR Immersive Tech to design and prototype a...
Studio Fabrica is an independent animation studio focused on pushing the...
British Columbia is a province that is largely made up of rural and remote...
In collaboration with The Embassy of France in Canada, Art of Festivals, and...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
The Northwest Territories is considered one of the best places to see the...
Our client for this project is Tafi. Their overall mission is to make...

Dec 2021 (Cohort 15)

Ethica aims to become a seamless addition to the online and in-person shopping...
Access to Justice BC & The Law Foundation of British Columbia aim to use data to...
The goal for this project is to produce a MVP for a digital publication to be...
With support from The Law Foundation of British Columbia and the Access to...
The BC Technology Ecosystem Landscape Dashboard is intended to be an interactive...
Working in collaboration with UBC CPD, HI-BC's goal is to create a real-time...
Grocery store merchandising has not evolved much in the last 150 years with...
The Justice League is developing an innovative analysis system by taking the...

Dec 2020 (Cohort 14)

In collaboration with CBS, Team Lifesavers hope to present an innovative digital...
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
Working in collaboration with UBC Faculty of Medicine's The H.I.V.E. as part of...
Loneliness is a profound human condition that we all experience, and yet we so...
Our solution aims to create a web-based platform that will allow students to...
The participatory technology team proposes a theatre production website...
Managing a non-profit is hard work; but understanding the laws non-profits need...

Dec 2019 (Cohort 13)

The Trailblazrs are back with phase IV! With seed funding from Kensington...
Unfortunately, racism and discrimination towards First Nations people continues...
Team Dash is creating a marketing technology dashboard for Session Games, who...
We are designing a responsive web application for Finning that converts project...
Our new team is comprised of five students (Team XLead) taking on phase III of...
The documentary, Superkids 2, follows up with children identified as, gifted or...

Dec 2018 (Cohort 12)

The goal of this project is to pitch and develop a prototype of a massive...
We are Team Double X, a team composed of five passionate women, Khushboo, Marina...
We are building a cryptocurrency portfolio tracking application that's...
For small- to medium-sized charitable organizations, Davos is a web application...
This project is a collaboration between F2F and Wet Toast Saga to design and...
We aim to create a storytelling tool with GeoSim Cities which will help...
Skybound North, along with its sister company, Wind Sun Sky Entertainment, have...
We’re making digital companion tools for RPG Junior, a board game that...

Dec 2017 (Cohort 11)

Berrygood is to build an application for Twist Performance that helps their...
To solve the problem of making bundle building an un-tedious, un-intimidating...
Big Bertha Studios is working with British Columbia Lottery Corporation (BCLC)...
Showcase the vibrancy and dynamism of the future Great Northern Way through an...

Dec 2016 (Cohort 10)

"Inanimate Alice" tells the story of a young girl growing up dreaming of one day...
The goal of the Escape Room project is to develop escape room video games...
Quupe is a mobile-first shared-economy application for neighbours to rent and...
CODEstruction is a 3D strategy/simulation game and visual scripting toolset that...
Popcorn Bucket is working with 20 Year Media in conjunction with Trailer Puppy...
We will be creating an interactive game — set in Vancouver — designed to...
Artex is working with PCI Developments to create an innovative digital media...
Our project goal is a unique one: develop a web based authoring tool to help...
Studio 777 is working with British Columbia Lottery Corporation to help them...

Dec 2015 (Cohort 9)

Team IGNITE is researching, designing and implementing a prototype for an...
In conjunction with the UBC eHealth Strategy office, team Digital Style will...
“I know not how it was--but, with the first glimpse of the building, a sense of...
The Lively Web team at the CDM, supported by students at UBC and UVic, are...
As our ever increasing digital content is spread across the internet, we are...
2015 marks the 50th anniversary of the Yokohama Vancouver sister city...
The main objective is to overcome the limitation of current marketing automation...
Ronald McDonald House is a charitable organization that helps shelter sick...
Fujitsu is the leading Japanese information and communication technology (ICT)...

Dec 2014 (Cohort 8)

The Vancouver Economic Commission (VEC) is working with the city of Vancouver...

Dec 2013 (Cohort 7)

Team GO is a six-person team with diverse back­grounds (archi­tec­ture, indus...

Apr 2013 (Cohort 6)

Illegal logging destroys ecosystems and impoverishes communities. Upwards of 30%...
Team EP is charged with showcasing a new, innovative, and exclusive technology...
Team AppleSeed will be working on an interactive web page for a local...

Apr 2012 (Cohort 4)

The Gold Mountain Guest team worked with Henry Yu and his UBC teams to create an...
The Pwny Arcade student team included artists, designers and programmers who...

Apr 2011 (Cohort 3)

The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...
Initiated by the Media Awareness Network (MNet), the Digital Decisions project...
CoLab was a resident collaborative design research group at the Centre created...
The Gold Mountain Guest team worked with Henry Yu and his UBC teams to create an...
Man Up is a multi-faceted experience developed for the Canadian Men's Health...
The Pwny Arcade student team included artists, designers and programmers who...
Pacific Wild is a not-for-profit organization dedicated to preserving the Great...

Apr 2010 (Cohort 2)

CoLab was a resident collaborative design research group at the Centre created...
The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...

2009

The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...